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Ferdinand

Worked as an environment texture artist for this movie. For this movie, my work consisted of full sets, partial set (collaboration with other artists), and props. The texturing process was a combination of procedural work for large pieces and UV/hero work for props or smaller models. For some of the renders seeing above, I had the benefit to work with great artists such as Brent Le Blanc, Heather Brown and Baaron Schulte. Each image provides a brief description of my role on it.

Environment texturing

Environment texturing

Environment texturing (except car)

Environment texturing (except car)

Environment texturing

Environment texturing

Environment texturing

Environment texturing

Environment texturing

Environment texturing

Church textures

Church textures

Wagon textures

Wagon textures

Kitchen textures (except props)

Kitchen textures (except props)

Bucket textures

Bucket textures

Village building textures

Village building textures

Building and car textures (except bags)

Building and car textures (except bags)

Buildings and car textures

Buildings and car textures

Couch textures

Couch textures

Train yard textures (except trains)

Train yard textures (except trains)

Trains tracks and vehicle textures

Trains tracks and vehicle textures